Blender305: Character Sculpting
Duration: 5hr 14m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 1.6 GB
Genre: eLearning | Language: English
Genre: eLearning | Language: English
In this course we will create a character using Blender’s sculpting tools. We will first create a base mesh using box modeling techniques, and then we will use Blender’s Multiresolution modifier to create high-resolution detail on the character. In subsequent courses we will bake the detail information to an image map so it can be used into a game engine.
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