One of the best ways of starting off with Maya Fluids is to create something simple. Therefore, we are starting with creating some steam. It’s easy and gives you an insight into how to use Maya Fluids without overwhelming you with buttons and options. I will also show you other tools in Maya Fluids which you can play around with at your own leisure to create even more complex and wild simulations. Once we have simulated our steam, we will composite the render into our shot (I will teach the workflow in both Nuke and After Effects). At the end of the course, you will have the opportunity to test your skills on other shots which will be your final assignment.
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