ArtStation - Creating realistic garment in for games and realtime render


ArtStation - Creating realistic garment in for games and realtime render


http://www.artstation.com/marketplace/p/dzWk/creating-realistic-garment-in-for-games-realtime-render-complete-process-from-modelling-to-texturing


In this video I combined 4 previous videos to demonstrate the whole process to create a cloth asset for games or real-time render presentation. I will guide you and explain methods used to model an outfit in Marvelous Designer, sculpting in Zbrush, retop in Maya, texturing in Substance painter. Video has a written explanation with easy follow.


Topics covered:
- modeling in MD,
- sculpting in Zbrush
- retopology in Maya
- texturing in Substance painter
In this video I will showcase creating an outfit asset from start to finish!
As a bonus included a pack of custom created stencils.

For any questions feel free to e-mail: [email protected]
Tags:
Tutorials
Game Assets
Brushes
Characters
Modeling
Rendering
Shaders
Texturing
3D Game Assets
Characters
Humans
Props
Clothes & Accessories
2D
Adobe Photoshop
Substance Painter
3D
ZBrush
Marvelous Designer
Maya
Photoshop CS6+
Substance Designer
ZBrush


ArtStation - Creating realistic garment in for games and realtime render


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