Apple Game Frameworks and Technologies: Build 2D Games with SpriteKit & Swift by Tammy Coron
English | May 4, 2021 | ISBN: 1680507842 | True PDF | 506 pages | 71 MB
English | May 4, 2021 | ISBN: 1680507842 | True PDF | 506 pages | 71 MB
Design and develop sophisticated 2D games that are as much fun to make as they are to play. From particle effects and pathfinding to social integration and monetization, this complete tour of Apple's powerful suite of game technologies covers it all. Familiar with Swift but new to game development? No problem. Start with the basics and then layer in the complexity as you work your way through three exciting - and fully playable - games. In the end, you'll know everything you need to go off and create your own video game masterpiece for any Apple platform.
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