The model uses 4 materials: for the courier himself, for the helmet, for the scooter and for the bag. There are 3 textures for each material: Color, Normal (Direct X) and Glossiness (white color for Reflect), 4K, JPG. Therefore, importing OBJ into another application and reassembling the materials will be quite simple with some experience. Normal and Glossiness maps are used in gamma 1.0.
The number of polygons is indicated for both models together.
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