Remove the technical side of UE4's Landscape creation, with my Master Landscape Auto-Material pack!
Features: -Procedural foliage generation per layer - automatically generates where you paint - with the option of removing it where you want -Blended Tessellation (Displacement) between multiple material layers -3 layer procedural auto-texturing, based off of terrain slope angle -Procedural water height mask with shore material / foliage generation -Distance blend between different UVs to reduce tiling -Comes with over 2.5 hours of tutorial video, including material / scene optimization examples -Optional World-Machine support for Flow-maps, with tweakable colors per layer (Flow on Rock can be grey, Flow on Grass can be green, etc) -Optional World-Machine support for distance textures - albedo / roughness / normal -Includes a Foliage Master material that you can combine your World-Machine diffuse with (Matches the color of the grass with the color of your terrain texture) -Top Layer (Grass in the example) macro-variation masks give you the ability to have two types of material on one layer, and spawn procedural foliage on both. Useful for flower variations, etc -Paintable puddle material -Optional World-Space Coordinates (Tri-Planar) for all layers -Shader is commented on and organized - easier to understand and learn from -The product comes with an example map and some free foliage assets and textures from Epic's Kite demo, all for testing purposes -Grass ground texture - made by CCO textures
TO MAC USERS: If RAR password doesn't work, use this archive program:
RAR Expander 0.8.5 Beta 4 and extract password protected files without error.
TO WIN USERS: If RAR password doesn't work, use this archive program:
Latest Winrar and extract password protected files without error.