Support engine version: 2021.3.4 or higher.
Water System is a module based component allowing you to simulate such water surfaces as an ocean/sea/river/lakes/pool/etc. Water System targeted at PC/console platforms and HDRP rendering.
Water rendering uses physical approximation for lighting and wave simulation and is based on physical parameters such as wind power, turbidity, transparency, dispersion, etc. Therefore, water rendering should look correct in any scene, such as during the day, at night, at sunset, or in a cave. Version: 1.4.03 Home Page: https://assetstore.unity.com/packages/tools/particles-effects/kws-water-system-hdrp-rendering-205007
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